Here you will find the specifics on what each of the ratings categories means:
Keyboard & Mouse Controls: How well the game
Gamepad Controls: How well the game plays using a gamepad. Includes sensitivity options, aim assists, alternative button schemes, vibration adjustment. How hard it is to perform actions both during gameplay and in menus.
Remappable Controls: If you can remap buttons, keys, mouse buttons. Allowing secondary keys for actions and a combination of multiple keys/buttons for an action.
QTE Accessibility: Options to partially/fully skip QTEs or use hold instead of smashing a key.
Hold/Toggle Options: Hold/Toggle switches for aiming, running, walking, stealth, zooming… Having reasonable hold down times.
3rd Party Software/Hardware Support: If the game allows the use of hardware assists like Eye Trackers and compatibility with software like
Visual Representation of Dialogue: Subtitles and everything pertaining to them. Legibility, size options, speaker labels, etc.
Visual Representation of Sound: Captioning or sound subtitles (e.g. the sound subtitles in Far Cry New Dawn) and visual indication of important sounds.
Visual Cues: Quest markers, tool tips, outlines or highlights around collectible objects, etc.
Controller Vibration: How helpful and appropriate the controller vibrations are pertaining to sound or indication of something essential to gameplay.
Visually Engaging: How interesting the game is for those playing without sound (i.e. is it too reliant on sound/music to set the mood?)
Player Communication: For multiplayer games only, how accessible player chat is.